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  • The Plan
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    As most of you already know I've put out a call for ops. I'm looking for a few dedicated minecrafters to help make the server a better place. This is so we can start moving the server to a more cohesive direction, both in game play and community.

    Server Goals:

    • Keep builders protected from griefers: all the tools are in place for people to protect themselves, but need to make some how tos and show people how to use them.
    • Allow certain zones/areas to be no-rules: Create large zones where people are allowed to trap, grief, and pvp if they want to go to them. Perhaps seed these zones with extra resources.
    • Tighten and promote the economy: server shops wil be tuned to the existing scarcity economy with diamonds being the most valuable item. Block granting will be limited to basic or decorative only materials.
    • Set up some main hubs for warp destination to spread out and promote new areas of the map

    Nobody likes to spend a lot of time and effort on something to have it busted up by others, thus protection on builds.

    Wild adventure/survival areas where builds are NOT protected and resources are seeded/more common gives an outlet to "bad behavior" and adds some challenge outside of normal mining.

    Some grants may still be considered for community builds or community buildings, but the game is a lot more fun and rewarding if you work for it. This also helps promote bartering and team work. Gives users a reason to head in to town and sell the things they don't need to buy things they do. Basis of economy is natural ore distribution. 1 Diamond = 2 Gold = 26 Iron. This also makes gold worth getting (aside from power rails) so will promote more journeys and builds in the nether to harvest from the pigmen. You also get money for killing mobs, and the more dangerous, the more $$

    The map has a massive ocean up north that could be a cool place for some wild builds. I'd like to see some hubs/community areas spring up roughly each direction from spawn a ways out

    Op Responsibilities

    • Understand the plugins and commands: Learn worldguard and logblock at bare minimum.
    • Learn the existing regions and keep tabs on new ones.
    • Don't be a dick
    • Tell/teach players how to get what they want. don't just give it to them. Freebies now and then is ok, but we don't want people relying on them.
    • Help maintain/repair community areas. Creepers happen, so do endermen.
    • Enjoy yourself. You're a player too, do your own builds, show them off! Lead by example.
    • Check the forum: Post here, screenshots of things you're building, or cool things you've seen on the server other people have built. Post cool youtube vids you like... etc.

    That's for a start. Open to suggestions.

    #99
    ozone42
    Key Master
    Posted 5 months ago
     

    Sounds awesome! Would love to be an Op as i mentioned before I do have some experience. I know how to use world edit and i'm going to look up worldguard and logblock right now. I also understand some good ways to stop people from getting on the server with griefing clients. I've been playing the game for about a year and a half now and am willing to dedicate a couple hours a week to keeping our server fun and safe and encouraging people to build up there world.

    #100
    Claytonwilliams
    Member
    Posted 4 months ago
     

    i love the idea of the " pvp, wild area" it sounds like we could do that.

    #101
    dropsdabombz
    Member
    Posted 4 months ago
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